EA Sports Developing New Line Of Sports Equipment For Kids

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Ea Sports has inked a deal with Toy Island to create a new line of sports equipment for kids that will "bring the excitement of videogame simulation outside onto the fields of play," which hopefully will let in a helmet to protect them from all the flying caustic remark.

"Our finish is to take the EA Sports brand deeper into the fabric of sports, and into new markets that allow Thomas More people to unleash their inner spirit of sports and competition," same EA Sports President St. Peter Moore. "With Toy Island, we've found a spouse that shares EA Sports' warmth for quality and innovation. We're intoxicated to be working with them to bring to market unique products that are sure to be captivating for young athletes."

The new line of products bequeath employment unseeable, motion and chemical equilibrium sensors to work as "virtual coaches," instructing users connected form and technique piece helping them acquire their skills in hockey, baseball, football game, soccer and basketball. Among the products will be "mutual training tools" with vocalisation commands and "education coaching job elements," a "game-in-a-box" with totally the equipment required to help kids exercise and play a cavort, toys that will reward players with electronic cheers when they employ the tight-laced techniques in a game and "a rudimentary line of mellow density-foam balls to help kids rise throwing and kick motor skills at an early age."

Products in the new lineup will be forthcoming for three age groups: 3-6 years, 6-9 and 9-12. The new sports toys are scheduled to launch in fall 2009, with opposite sports expected to follow.

And I can't let this one go without comment. Information technology may be that my tendency for telling "When I Was a Kid" stories is nothing much than a signifier of my graceless corkscrew into old age just here information technology goes anyway: When I was a chaff, we didn't have game companies making toys based on sports that would teach us how to play those sports: We had balls, crackers and gloves, hockey sticks and skates. Some kids got together and played along their own, others had coaches to teach them the finer points of the game and few of us started with coaches, decided they were mostly empty-headed bullies trying to even up for the failures of their own youth and moved on to figuring it out for ourselves anyhow.

The point? Generations of kids have grown up playing sports non to develop proper techniques or get hold of themselves "to the next level," but because it was fun. Because we likeable IT. Because that's what kids make: They play. Too many kids these days come under pressure level from parents, teachers and coaches to excel, to win, to be the best rather than just play the back. It's so easy to lose great deal of why kids are out on the field in the first place and products like these epitomize the shift in precedence from lease kids be kids to turning them into winners piece they're still learning to read.

Which doesn't even touch the irony of a line of products studied to "fetch the excitement of videogame pretense out of doors" that's founded connected videogame versions of actual, you know, sports. The more I think about this, the more appalled I become. You need your kid to induce playfulness happening the fields of play? Buy him a ball and take him outside for awhile.

https://www.escapistmagazine.com/ea-sports-developing-new-line-of-sports-equipment-for-kids/

Source: https://www.escapistmagazine.com/ea-sports-developing-new-line-of-sports-equipment-for-kids/

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